
I’ll play against the AI, and if I’m lucky, the AI will play to their strengths and it’ll be up to me to make the necessary adjustments to counteract them.īut this is the major problem and it’s been trending in this direction for quite some time. I’ll fire up Live or 2K, and go to Dynasty or MyLeague and try to take my team to the top. When I sit down at the end of a long day and just want to play an NBA game, I do so with the intention of playing an actual meaningful NBA game.

I love the salary cap and the implications that come along with building a team within budget. I love unique incoming rookies who are dynamic and could be absolute superstars. I love scouting upcoming players and seeing what trades I can accomplish that will change the outlook of my team for not only this year, but for years to come. I love the personnel changes when guys just don’t “click” in a system. I love the injuries that cause team strategies to shift and find new ways to win. I love the grind of an 82-game season to find out who will be the last team standing after a long playoff series.

I love the superstars who can go off at any given time and really put on a show. Like I mentioned above, I love the NBA game. No more do I have true options in the areas of the game that truly matter to me. No more do I have five different studios all competing for my hard earned dollar. Some had more pros than the others, but all of them pushed to replicate the NBA product that I have grown up on.įast forward 15 years since I fell in love with Inside Drive 2003, we’re in quite a different spot with NBA video games. If one wasn’t your cup of tea, then there was another title right around the next aisle you could pick up and give a whirl. Everything was phenomenal.īack then you had Inside Drive, Konami ESPN Basketball, NBA 2K, NBA Shootout and NBA Live to fill your NBA gaming needs. He was a man of the people and implemented our feedback. I’d PM my deep dives on gameplay, game modes, slider recommendations, AI, etc. We would PM back and forth about the upcoming Inside Drive titles that he was working on with High Voltage. THE Mike Wang frequented the board back in the days, and I like to think that I struck up a good friendship with him. We were able to interact with lead developers. Finding Operation Sports way back in 2000, my love of the game and the games that replicated the sport I love grew exponentially. For the vast majority of my life, I have been a huge basketball video game fan. A time where I can block out the reality of the impending 25-win season the Cavs are on the brink of achieving. However, as summer lingers on there is a bright spot approaching for me: NBA video game season. I’ve been at the low of lows as the King has departed yet again, leaving a void in the franchise that will not be filled for quite some time. As a Cavaliers fan, I’ve had a rough summer, as you can imagine. I follow the game, all games, all teams, all players. Fans will be able to experience the best of the WNBA when NBA LIVE 18 launches this Fall.The unfortunate predicament I find myself in is the same one that has continued to trend a certain direction over the past few years.

Additionally, game creators fine-tuned player ratings and skill moves in order to present the league and its stars in the most authentic way possible.

In order to incorporate the league’s teams and players, the NBA LIVE 18 team conducted head scans of star athletes like Maya Moore, Brittney Griner, Diana Taurasi, Tina Charles, Sylvia Fowles, Alisha Gray, Chelsea Gray, Jonquel Jones, and Alyssa Thomas, and held motion capture sessions with 2017 WNBA Draft first overall pick, Kelsey Plum, among others. This is only a taste of what we have in store, and look forward to working with the league on more great integrations in the franchise in the future.” “The WNBA is home to some of the most incredible athletes on the planet, and we’ve been working hard to integrate them into our game in an authentic and meaningful way. “We are extremely proud to partner with the WNBA and the Women’s National Basketball Players Association (WNBPA) on this groundbreaking occasion,” said NBA LIVE Executive Producer Sean O’Brien.
